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WOW. I absolutely loved the switching between dimensions/worlds. The mood shifts so quickly and it's such a neat idea. I love the darker scene constrasting the paper like character. So good. What a great presentation. Good job.

THANK YOU! The world environment node is what I worked on first thing when I started the project. I couldn't get the daytime the way I wanted it but it's because I had the game in Compatibility mode for web support so I couldn't use things like volumetric fog and whatnot. I'm hoping to enhance the environmental feel if I push it further to Steam or something small :)