Heck yeah this game was FUN, kept me coming back for multiple runs after dying. I wish leveling up your healing actually started to regenerate health as you strengthened it instead of just providing one heal per level, but I imagine thats a difficult balancing act without making the player unkillable. I think you could also benefit from tuning the hit boxes a bit more or giving the player iframes when dashing (maybe they were there and I kept landing too close to enemies).