This game is going to be either hit or miss, nowhere in between and I think until you tune up the gravity and velocity of the rocket, it's a miss. At no point did I feel like I was ever in control of the rocket, and over tilting just a bit too much meant absolutely no way to recover. If you can make the control more responsive and give the player an easier time to change direction without drifting a million miles an hour in the opposite one, its going to capture a ton of people's attention for a long time.