Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Both builds give me an 'libSDL3_image.so.0' missing error.

If you haven't already, try setting the `LD_LIBRARY_PATH` environment variable.  Assuming that you start the game from a shell, you can run `export LD_LIBRARY_PATH=.` before you run the executable.  This will tell the linker that it can find the libraries in the current directory.

Unfortunately, I don't have a better solution at the moment.

I did a little more digging and believe I've found a nicer solution.  The latest build should run without any environment variable hacks.

(+1)

That worked, and I saw your update. That also worked. Thanks.