thanks to the upgrades between runs I could manage to survive the storms (barely). great idea, and the last 60 sec getting stressful. maybe Increase giving the player the option to increase the time, would make it interesting for consecutive runs.
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That could work out great! i was thinking of adding a multiplayer type scenario so if others are playing, they can send requests, and if anyone else is playing it gets sent to them asking for the materials like the events that pop up currently. then depending on what you pick, it gets sent to the player that made the request. Would fit together with the connections theme as the more online, the better the game plays kinda idea.