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The visuals and audio are very cohesive. I love the chill and relaxing aesthetic. The combination of the switching and drawing mechanics adds a lot of depth, and I found the upgrade that lets you draw alternating runes to be really engaging. The difficulty ramps up quick and I had trouble beating the 3rd stage but maybe I'm just bad. I had a lot of fun though, it's so satisfying when you can clear like 3/4 the stage in a single draw.  

No, it's not just you, many people have problems with the difficulty here. The Problem is that we don't communicate clearly enough what Items are good and which are not. Maybe a rarity system could be helpful?