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(+1)

Great art, great atmosphere!

A couple feedback I have:

  1. The orb objects (they look cool btw) look like they can be light up, but yet I couldn’t figure out their purpose in the game other than being a decoration.
  2. I wish you can zoom out a bit longer. Sometimes I feel like it doesn’t really help at all.
  3. After the introduction of spikes, the levels all seem very similar (other than the one with the long windy path.)
  4. About the level with the long windy path, I am sure why you need to include a section of path after the exit. I went there and explore only to find a dead end. For a timed run, I feel that should not be there.

Finally, to help me out with the voting, can you explain to me how your game fits the theme “connections”?