Great art, great atmosphere!
A couple feedback I have:
- The orb objects (they look cool btw) look like they can be light up, but yet I couldn’t figure out their purpose in the game other than being a decoration.
- I wish you can zoom out a bit longer. Sometimes I feel like it doesn’t really help at all.
- After the introduction of spikes, the levels all seem very similar (other than the one with the long windy path.)
- About the level with the long windy path, I am sure why you need to include a section of path after the exit. I went there and explore only to find a dead end. For a timed run, I feel that should not be there.
Finally, to help me out with the voting, can you explain to me how your game fits the theme “connections”?