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Thank you for the time and feedback!

That was a VERY solid point on the wall of text, haha! I focused so much on putting words down, that I forgot that it's supposed to be a GAME, and not a 'novel', haha!

I took notes here to 'gamify' the dialog parts, to make it so as the player has more agency on what's being said.. I did this on my last adventure game, but by the end of the jam, my brain was just chewed gum to pay attention to these parts... 😅😅😅