I loved it. Played for about an hour. Managed to get through all 20 levels on my first run, but only just with 11 hpleft at the end there. I noticed that once I had bought a lot of skills it was hard to read the descriptions of the skills if you mouse over them (they are cut off by the edge of the screen). I had the same issue with my own popups and the solution is 'dynamic spacing' based on screen edges etc etc way too time consuming to implement for a jam. It looks like you are going for a mobile aesthetic here and I hope you do launch this on mobile as it would be an absolutely killer game. Great work.
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Thanks for playing and happy that you won :D I definitely noticed it in testing but I think the tooltip was one of the last things I implemented and I just did not have enough time to work all of that out and chalked it up to I'll do it after lol. I'll keep you updated and will try to target a mobile launch