Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Good job! Loved the flashlight mechanic. A little bit hit and miss on scaring the monster, found I wasn't sure if there has to be a certain strength for it to work. Also only figured out the double jumping. Would work on perhaps a more consistent level design with some purposeful paths to get you to the stations. But really well done folks!

The level is procedurally generated so it's kind of hard to do level design :( But thanks for the feedback and playing the game!

(+1)

Ah right, if you've not seen it already I'd look into something like Spelunky's blended method so you end up with some randomisation but core paths are always made.

Cool, I'll look into it