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(+1)

This was an experience for sure. Of course, there are clear limits to what you can achieve as actual game (e.g. automatic fail states, decisions, etc), but this was just a treat as member of the "Bad Apple On Everything" community :D

As a game, I would have liked some indicators on where to go next. Like some meteor I'm following or something and I have to decide if its left turn is a real left or a fakeout. Right now, a lot of "stay in the box" is more or less just staying in the middle and guessing.

But as a experience, it was great. Probably one of the entries that had my attention the most :)

Thanks for the rating :D Actually, yes I originally planned to add indicators, but I couldn't because of the lack of time.