thank you for the feedback, and yea the boss was kinda supposed to die in few hits cause u are the overpowered one. and yea it was intentional to have multiple aura upgrades, we did try to make the gameplay a bit engaging at the start, and you are right the changing the slime at random was a bad on our part since we did not have that much time to implement different attacks for the slime and a system for selecting the slime i am overjoyed to hear you enjoyed our game :)