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(+1)

Absolutely loved the art style, and the gameplay was lowkey addictive. A few things to note:

- I beat the boss within about 10 seconds of it spawning. Maybe you could increase its health a bit.

- Are you supposed to be able to have multiple aura upgrades? If so never mind but currently you can get the aura upgrade multiple times in a run and every time you get it you get another aura. I had three at the end of my first playthrough.

- Changing element type seemed kinda random? Not the worst thing but it would be cool if it was based on something the player could see and maybe choose which type to be.

- More biome on the map based on the elements would be really cool, like a volcano and a lake or ocean. I understand not expanding due to time but if you make a post jam version it would be a really nice addition.

Otherwise the game is great and I really enjoyed it :)

thank you for the feedback, and yea the boss was kinda supposed to die in few hits cause u are the overpowered  one. and yea it was intentional to have multiple aura upgrades, we did try to make the gameplay a bit engaging at the start, and you are right the changing the slime at random was a bad on our part since we did not have that much time to implement different attacks for the slime and a system for selecting the  slime  i am overjoyed to hear you enjoyed our game :)