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(+1)

What a cool aesthetic! I love the idea and I love how it fits the theme. Its one of those interpretations that completely answers the theme but in a way where it doesn't feel forced of gimmicky. 

The graphics are simple but nice and fit the theme. The colours are all lovely and I am weirdly protective of the little data packets/viruses zipping across the connections. the mechanic in general feels really nice to look at as you build up a network and watch everything flow through. Its always really visually pleasing to watch more of the screen turn your colour as the enemy struggles to catch up! 

The gameplay feels strategic and interesting and I can see this building up and could make quite a deep and complex puzzle game. something that is really easy to understand but satisfying to master. 

I think my two areas for improvement would be

- a way to reset the level. ( i struggled with the 3rd level and wanted to try again but had to replay everything).

-more!!!! (either i was doing something wrong or i believe the 3rd level is the last one?) I got to the end and wanted more, which i guess is a good thing in a game jam game! 


Overall I think this was a great concept and really satisfying to play around with. great entry,  thanks for sharing it with us! 

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What a crazy thing to read! I was so unsatisfied with not making it into fully fixing and tweaking the game but you showed me things I didn't think about, and you made one of my favs here too! I'm genuinely so stunned. Level 3 is bugged, we don't know why but it just dies sometimes but not all times... there are 6 levels, I believe level 5 is unwinnable by now because we didn't have the time to finish it but you're making me want to make more! Also wanted to add a restart button, but again... 35 seconds from submission... well... Thanks for your kind words though, very inspiring and helpful!