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(+1)

Fun idea! when you crash its a little disorienting (is the player a sphere?) but funny. got lost after the first turn for a while and realised that I was heading to the end of the road. 

(1 edit)

Thanks for the input! The player is not a sphere, I just really tuned up the bouncyness as a cheap way to have crashes be more impactful. And I guess I'll up the size and frequency of the waymarkers.