This game has amazing presentation, but lacks in terms of gameplay severely.
I really do feel like the controls are honestly quite annoying, and I felt almost immediate eye strain as the game started to scroll faster.
The graphics look good on their own, but in game can be unclear and visually displeasing while trying to climb. A simpler, lighter backdrop would be way better ( or you could make the tiles lighter and the background darker ).
The player is not colorblind/eyesight friendly, as his red is not rich/dark enough and blends in with the background ( This can still be a problem for people with regular eyesight in terms of eyestrain, and looking at the player for long play sessions, which is literally what this game is all about ).
The platforms are jumpthrough, but look solid ( which messed me up a few times ), which is bad considering that the walls of the tower are fully solid. They should either half the size, or have a different look to convey you can jump through them.
The game otherwise is actually fun ( not too original but still enjoable ) and inetersting ( not really the most mechanics but the generation adds for a lot of replay value ).
The menus look really nice, and the art for this game is incredible ( better than a lot of games in the jam ). Color theory definitely could have saved a some of the graphics ( like the player and backgrounds ).
Overall:
Great submission for the jam but definitely lacking in terms of gameplay/mechanics.