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Glad you figured out how to get it published as a web build, will hopefully allow for more people to give it a try. 

I liked the ideas behind the mechanics but found the controls a little awkward. The dissolving platforms are a nice mechanic but could use better visual indication before you jump on them. 

There were a few times when I got the characters soft locked - an example is pushing the first crate partially down the stairs and then going over the top of the create and falling down you then can't get back up the stairs.

I like the little initial interaction with the cat, would have been interesting  to see how that developed.