Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Makes me think of Minit which is a game I absolutely loved.

As many I couldn't figure out the clicking part until I read the comments. 

I love the art style, the music is really cool, too bad it played only once, but I also think it's a good idea not having it play on loop, I think you should have tried to do it like in Minecraft where the music sometimes play and sometimes nothing is playing. The sfx were cool, very much in style.

It's really interesting that, compared to Minit, you used a gameplay element to have the timer rather than just a timer but the recharging at base felt too long as there is literally nothing to do at base. 

I'm convinced you shouldn't have the rocks reload constantly they should load once at the start and that's all, this would force you to explore the map with the little ressource you have making the game a bit challenging and more interesting. As is you'd have no reason to do anything but mine rocks adjacent to the house and go back inside to reload some more and finish the game very easily like that and kinda defying the purpose of the torch.

yeah your spot on, its obvious in hindsight :) thanks for the review!