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Thank you so much for your inspiring words! Yes, it was so hard getting the procedural hooked up and have it fire ok with the puzzle, that alone was a lot of time and work. So that made it difficult to try and get more than the one level done, for sure! Or even add more to the level we had for that matter. I really appreciate your recognition here on the work we did, and thank you so much for playing our game! Means so much! 

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Had no idea the puzzles were procedural. That adds a whole new layer of respect to your idea. Great work!

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Yupp! Our programmer pulled procedural rooms out of his hat this year, haha. I think he did an amazing job with them too. I will pass on your praises to him, thank you so much for checking it out. I hope you enjoyed.

It is incredible im a programmer and i really wanna learn procedural. I understand it in concept but never figured out how to implement it

I believe the GameDev.TV folks have a cheap course on their page for it! I believe this is where he started for learning it! I know a little about it, especially with working on this now, but it definitely took me a moment to wrap my head around it too to connect the puzzle. And I still get confused haha. But yeah, I would start there. Good luck, I hope to see it in your future games!