Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(-1)

im sorry the other dude is just as right. if you want a finished game get the finished game. if you wanna complain about something complain about something genuine like the lack of music or any settings at all. the demo works and pretty well and shows the basics of the game to see if you would like it. thats what they're for. im not going to spend all of my time developing the preview for my game. im going to spend it developing the ACTUAL GAME

Which one? The experimental one or the one listed on itch.io? You're really suggesting complaints about the lack of music or settings are "genuine" but gameplay including targeting being skewed by upgrades isn't? You think settings and music are supposed to be in the demo but gameplay mechanics that allow an appropriate level of accuracy for upgrades aren't? I think you're the one who isn't "genuine" but I'm guessing you're just naive. The basics of the game are how it plays. It's been years since I first played this and it hasn't been corrected. Maybe the downloadable version would be better with more accuracy but I'm playing in the browser in a Chromebook, not Windows, Linux, or macOS.

My complaint about the game perpetually setting up the same kind of progressive but meaningless difficulty without anything new to add is quite valid.

Why would I like a game that doesn't work properly or lacks imagination or newness? I just removed many Android games from my Chromebook because I decided it wasn't even worth going through all of them for games that show poor judgement, which is pretty much all of them. I'd spend too much time looking through them just to find any game that isn't a rehash of many games that preceded it, and there's no guarantee I'd find that.

Even if this game worked perfectly, the targeting worked, it seems the dev saw fit to do the same thing that's been done before with little to any variation on the same theme. Any game that resembles this demo is basic at best, and the dev couldn't even get targeting right or offer anything challenging in a perpetual mode other than predictably more difficult enemies that negated any upgrades, which just enunciates the futility of a game that should offer a sense of accomplishment or connection between the effort of the player and the results of the game.