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A member registered Jan 24, 2026

Recent community posts

Uh, as nice as this game can seem, I'm only getting placeholders now. Nice art, though maybe something should happen when I've succeeded in typing each word.

I'm using a Chromebook with an octa-core processor and 8GB of RAM and this game plays at about 2 FPS and cripples my computer or did when I first loaded it up. I mean, I couldn't move or do anything except move the mouse cursor. I blame Google mostly because there being a huge delay to bring up the task manager just so it could show me a pirate streaming video on pause was taking up 100% CPU power and nothing about this game is absolutely ridiculous.

It's a good-looking game or would be if I could see it as intended, with everything moving like it should, but for me it's unplayable, which is strange or seems like it should be strange. It really doesn't look graphics-intensive. And this kind of game played on very low-spec hardware more than 30 years old.

When I searched for NSFW this isn't what I expected to be as the first result.

I had to look up those system requirements and I typed them in myself instead of copying and pasting them. It took a while to write that comment.

Of course people can do whatever they want. But I'm within my rights to comment critically on a project that was... well... everything I said. It doesn't seem that you ingested anything of substance from what I said and are merely taking offence and hoping to be entertained by critical feedback.

I'm not lazy. You and the developer are so entitled that you think it's just fine to make stuff that only looks nice and requires excessive system resources to run while returning very superficial action or results.

Have you considered that Shell Shockers, an online first-person shooter, is a much more complicated and advanced modern browser game that runs just fine on the same hardware I'm using?

You're just a baby. You've deliberately and stupidly twisted my words so you can play the victim instead of accepting that what I've said has some validity. You're not the first to simply take offence instead of thinking things through and asking if I have a point. I think people much younger than me are lazy in that they want others to be nice to them even when they don't especially deserve it. They think they have the right to live in their own little worlds to the point of refusing to take any responsibility for their lives and happiness. Thus we have all these problems that are going to be so much worse because, like your comment suggests, you want to be given credit for your passion projects without anyone criticizing when those projects, publicly released, don't live up to reasonable expectations and utterly fail to live up to the standards of obsolete software that required 1/1000th the system resources.

"But you're just pouring out your frustrations like you've got little respect or self-control." You have no idea what you're talking about or how... counterproductive it is for people to be so "self-controlled" about problems that shouldn't be tolerated at all. Enjoy and increase in rape, murder, and child molestation because your attitude enables the worst people's sense of privilege, especially if they lack "self-control". Your desire to play victim is not entirely dissimilar from that of the very worst criminals that believe they're acting righteously.

You're thoughtless and a dud. You have no idea how to solve all the world's problems, how obvious it is once you realize it. It's responsibility. And because most people don't want to take any responsibility for anything, especially their own lives and happiness, just wanting to float along, they live weak, unstructured lives no better or worse than victims or their surviving families who get to cry on camera when terrible things happen to them and hurt their feelings. Over and over and over again.

"If you would rather not be frustrated by this game, why do you frustrate others? Grow up." Ha. If you knew how straightforward it was to fix things, if only people did what actually worked for them and made them happy, and then as a form of escape was reminded of how utterly useless people are at getting things right in a browser game, you might want to vent, too. I'm not the one who needs to grow up, you immature, spoiled twit. This game, how terribly it's been created, is like a square sculpture made out of 2 by 4s from Home Depot that blocks the sidewalk and is painted red.

"You can start by feeling sorry." Fuck you. You don't know what it's like to have a guilty conscience because you had a dad like Donald Trump who blamed you for his pathetic insecurities so that you actually started to entertain the possibility that he might have a point and get lost in that then in your misery somehow eventually over decades from youth to your late 40s crawl and stumble your way back to sanity and happiness only to realize along the way that the ostensible sanity of others was wholly dependent on conformity to the point of gross irresponsibility.

"And don't say smth like 'When there are monsters on the loose, I wanna be a monster too!' - not a comeback you think it is." You're a moron. Worse than a moron. You make the case for eugenics. You're what the world gets for trying to cheat natural selection through legislated tolerance and protection of those who can't be trusted to show basic consideration and refuse to fend for themselves.

You're not even worth talking to. You're just disgusting. You may not be a horrible criminal but people like you enable them then cry about it to be dramatic and make tragedy about themselves, like you'd buy a T-shirt about it and mope around.

You have no idea and I'm wasting my time trying to reason with someone who doesn't deserve to be reasoned with, just destroyed like most of the 8 billion people alive taking up space and creating the mess they badly pretend to manage to earn enough to support their pathetic existence. Drop dead, loser.

So, in a browser, you made something that requires a decent processor to navigate, never mind play? There's actually a delay on the screen where I click "Play". I'm using a three-year-old Chromebook with an ARM processor. This game is 2D with, for some reason, an extraneous 3D interface between me and the gameplay. I have open in another tab a YouTube video of the original Quake. The system requirements according to Gemini are a 486 DX4 100 MHz processor 8MB (not GB) of RAM and a VGA video card. That processor came out in March 1994. Quake required 80 MB (not GB) of hard drive space and a double-speed CD-ROM. But if you wanted to run recommended hardware, a Pentium 75 MHz or 133 MHz and 16 MB (not GB) and a Sound Blaster-compatible sound card were the way to go.

Apparently, my Chromebook with 8 GB of RAM, eMMC storage, and a 2023 Mediatek Kompanio 520 (2 GHz) processor just can't handle the browser version of your game with graphics less challenging than 1993's Myst, which required a 386 DX33, MS-DOS 5.0 and Windows 3,1, double-speed CD-ROM, 4 MB of RAM and 3 MB (yes 3 MB) of hard drive space, and SVGA video card capable of handling 640 by 480 graphics and 256 colours.

Modern game developers are lazy.

I'm going to watch a Myst walthrough or some Quake gameplay and reminisce about a time when games were both exciting and action-packed, not bloated and underwhelming like this one.

The controls kind of suck. When I release the gas, I shouldn't continue to drift off the track and crash into a sign or tree.

Yes, don't forget the exclamation point! The password is "Ashley123!" not "Ashley123". I made the same mistake repeatedly until I looked more carefully.

While this is a nice game... it's not insightful. It's a collection of memories and the diary is shallow and sentimental. If you've gone through something like this, I hope the anger and depression aren't constantly redone because it will keep you in that space. I had a dad like Donald Trump and it took an awful long time to get past it and by now I feel like I've missed out on quite a lot. I doubt you're the analytical type so my attempt to be helpful might not work, but I suggest that getting used to bad parents who make you feel bad can rearrange you emotionally and psychologically so that you automatically react and those reactions and patterns can be like throwing the same pebbles into a pond, unsettling things that would work well if they weren't constantly disturbed.

Then again, it's taken a lot of guesses to become even somewhat self-aware and correct problems, so I don't know what to say or if there's any advice to give. Except... to keep guessing. It's not like we ever knew what we were doing in the first place and the world wants us to guess in its favour. Starting over means returning to guessing and guessing is how to live, how to learn and respond to the moment. Getting too sure of this way or that way, even programming yourself, can get in the way of living your life. Then again... in a world with a lot of people also reacting to stuff, they kind of expect you to sync up.

Don't blame yourself for the problems of parents and don't change too much or become too sure of the person you became to cope with them or accommodate them.

There is a way to be happy in the world the way it is, but it looks like foolishness to me. But you can be happy. Maybe don't take anything too seriously and keep your imagination and happiness at the forefront of your mind, even when dealing with serious stuff. I've tried to learn so much about this world and I have, I think, but the world and a lot of people in it are so irresponsible and stupid that focusing on the world the way it is and responding to it constantly without any imagination or perspective can be depressing. Just like it was depressing to put up with angry, unfair, and miserable parents.

Anyway, cute game. I hope you keep a positive attitude and let any troublesome stuff inside you sort itself out on its own. And I hope you come up with good ideas on how you want to be and they're not so impractical that you find yourself falling away from them just to deal with the world the way it is.

Also, in the Augments menu, I don't know what the choices do and the third one, for Orbitals, gives a tool-tip but runs off the end of the screen so I can't read it all.

I don't know why but this game seems to take up a lot of GPU cycles on my Chromebook with Kompanio 520 processor. There's not much happening on the screen but even between rounds, the music crackles seemingly as a result. As I'm typing this and the game is out of sight but playing music, the music plays perfectly, but as soon as I scroll in sight of the game, it starts crackling again. I don't know why. It's strange to me that such a simple-looking game would challenge the GPU of even a low-end but modern processor.

I was, of course, kidding. It's a cute game!

I think I know this answer to this but does anyone know where I can find a speedrun of this game?

Fun game.

Not that it's any of your business, but I'd rather be an "@ss" by your standards than kiss @ss when I'm giving feedback. And I'm not here for a "normal conversation". You enjoy what's normal though! With Trump POTUS and climate change and all that sympathy for murderers, rapists, pedophiles, and just about everyone else who refuses to take responsibility for anything while taking their problems out on others, I am proud to be an "@ss" by "normal" standards instead of living up or down to the level of those who can't think of anything else when I reasonably criticize a game that hasn't been optimized to run on modest hardware. And as far as it "taking me much further in life" I think you should say "in the world the way it is". All the losers and loser-sympathizers are doing so well making no sense, getting nowhere, and then complaining about mostly irrelevant stuff while discouraging people like me who've actually refined their standards and criticize themselves and others from that point of view rather than how normal it is to screw everything up and smile about it while holding hands with other people with low or non-existent standards beyond what everyone else is doing.

Enjoy being "normal" and not having an analytical thought that contradicts what's normal or pleasant for others. Because that's how to go through life instead of recognizing problems and attempting to fix them or encouraging others to do the same wherever reasonably possible or expected.

Stay cool, man! Maybe next time, try thinking for yourself instead of implying someone who does and gives feedback is being inappropriate or an @ass straight out of the gate. It might not win you friends in "life" but at least you won't be pathetic enough to suggest others sink to the level of lowlifes so they don't notice all these problems exist and everyone can be stupid, irresponsibly complacent together.

You are so smart and insightful.

I hate the time limits. I hardly notice them until I fall and they seem too short. Not sure why.

Great. That solves most of it. it's a good-looking game, I'll give it that.

Thanks for a good game! It's a bit hard but that's probably a good thing.

A skill issue wiggling my finger or mouse? Or using the mouse or finger to attack while moving when I can't aim with the mouse but only attack immediately in front of me. Yes, there is a skill issue involved: that of lacking a keyboard control for attack.

And now, after refreshing the tab, I can't seem to start the game again. I don't know what to do except move onto a different game I guess.

Also, when the ball is on the rightmost side, I don't seem to be able to continue, including restarting the level.

A good but frustrating game. I wish it were a little more predictable or controllable so I could guess what's going to happen better.

I have. Perhaps the challenge and fun shouldn't come from struggling with the controls or gameplay.

Yeah, I really hate moving my mouse or finger around for stuff like this. It feels stupid because there's such a strong disconnect between what I'm doing and what's happening.

I hate that I have to use cursor keys AND click. Let me use just one or the other. This isn't an FPS and if it was, there'd be a necessity because the keys are being used for everything else and I need to aim. The mouse doesn't aim at all here. Also, I got stuck on plugging the steam and died. I plugged all the holes and nothing happened so I started unplugging them, wondering what I was supposed to do. The screen turned grey. It's pretty stupid if such a simple thing gets me killed. And it's not much fun using a mouse or finger to wiggle things out of gears. This is the game? It looks nice but the gameplay kind of sucks.

By the way, I think your advice worked and I finished the game shortly after my first reply.

I'll try that.

Uh.... Worst "music" I've heard in a long time. That was enough for me to abandon playing your game immediately. Do you even know what dissonance is? Are you without any musical acuity whatsoever? This is the musical equivalent of massaging someone with jagged rocks.

It seems once the setting changed, DNA stopped appearing and I was just running away with the ranged attack going. I would have liked to play more but after a couple more minutes, I eventually died, even while keeping my distance from enemies most of the time.

This is another game like Reacticore where the gameplay is actually pretty straightforward but it's so unoptimized that you can't even move around the cursor on low-end hardware without major slowdown, making it unplayable. I can play PolyTrack in the browser and a wide variety of Android games in a VM on this Chromebook but I can't seem to play a clicker game because I can't gather resources by swiping past them because you didn't make this very pixelated game efficient enough. Is it some sort of game engine? Was this written in a few days or weeks for a competition or dare?

Also, I don't know why anyone would call this an arcade game. Has the dev actually been to an arcade? You know, with coin-operated cabinets? Because those are meant to keep you playing, keep you losing, and keep you putting in more coins. The original Double Dragon game ran better in the 80s than this browser game runs on hardware 40 years newer and more powerful! And this game is nothing compared to the complexity and real-time ARCADE action of that beat 'em up!

I think "arcade-incremental" game is an oxymoron.

Which one? The experimental one or the one listed on itch.io? You're really suggesting complaints about the lack of music or settings are "genuine" but gameplay including targeting being skewed by upgrades isn't? You think settings and music are supposed to be in the demo but gameplay mechanics that allow an appropriate level of accuracy for upgrades aren't? I think you're the one who isn't "genuine" but I'm guessing you're just naive. The basics of the game are how it plays. It's been years since I first played this and it hasn't been corrected. Maybe the downloadable version would be better with more accuracy but I'm playing in the browser in a Chromebook, not Windows, Linux, or macOS.

My complaint about the game perpetually setting up the same kind of progressive but meaningless difficulty without anything new to add is quite valid.

Why would I like a game that doesn't work properly or lacks imagination or newness? I just removed many Android games from my Chromebook because I decided it wasn't even worth going through all of them for games that show poor judgement, which is pretty much all of them. I'd spend too much time looking through them just to find any game that isn't a rehash of many games that preceded it, and there's no guarantee I'd find that.

Even if this game worked perfectly, the targeting worked, it seems the dev saw fit to do the same thing that's been done before with little to any variation on the same theme. Any game that resembles this demo is basic at best, and the dev couldn't even get targeting right or offer anything challenging in a perpetual mode other than predictably more difficult enemies that negated any upgrades, which just enunciates the futility of a game that should offer a sense of accomplishment or connection between the effort of the player and the results of the game.

It seems like a good game, now that I've put in more effort, though I suppose the demo isn't a representation of the entire game. I'll have to spend a lot more time I think learning how to manipulate the line of travel and where to start. I have to say this is a little discouraging if there's hope I can find a walkthrough that will even begin to show me. There are YouTube videos, but I'm not sure how helpful they are.

I of course learned how the towers fit together and how to add another by clicking on the tower I want to connect to, and that they don't actually have to touch other than the corners, which is useful information.

It's only $1USD ($1.50CAD) on Steam and likely worth more than that, which is appealing.

I think by watching just a little of the video on the Steam page I learned the use of Void, its importance.

Thanks for a great game! It's worth the effort to spend some time with it, but it can seem a little unrewarding at first. At least failure is early and quick, allowing little commitment to mistakes.

I'm sorry but I find the menu difficult/impossible to navigate. I went into options, fiddled with the settings, but can't seem to get out, so I guess I'll reload the game and start again. Also, it wasn't clear when I tried actually playing how I could add a second tower. I love minimalism, but so far this is frustrating.

I love this game. It was the perfect thing to kill some time, clear my head, and feel motivated enough to leave my room and go outside and visit a friend. Thanks!

I hate visual novels. They shouldn't be allowed in the games category because they're not actually games. They're choose your own adventure stuff and should be in the fiction category. You don't "play" them because you're not "playing" them so much as reading them and barely interacting with them. Get this crap out of the games category. It's getting in the way of real games with more play than reading. This "game" is stupid and NOT very "visual" at all!