Is it because I don't keep the little circle around the cells being "activated"? Yeah, maybe you should optimize this game to run in a browser on low-end hardware because it's so slow and stuttery that I stop moving to fire the damn thing up and don't move it because it's so slow to respond.
Enjay making browser games that require a decent iGPU or card to click little slow-moving circles. If you weren't so lazy, maybe you'd make a game that doesn't require anything more than a CPU made in the last 10 years with integrated graphics to do something so simple.
I hope the next time you play a bubble-popping game, it sucks up all your battery and misses your touches intermittently.