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(+1)

I liked:

  • The atmosphere as a result of the music, rain fx, and lighting
  • The clambering mechanic is so satisfying to use

Room for improvement:

  • I really didn't like the wind that would blow out your lantern. It feels bordering on random and there's very little way to anticipate/dodge it


Thank you so much for your feedback. And yes, you're right, the wind appears randomly. It's always possible to jump to avoid it extinguishing the lantern. But I admit it was designed to make the path more difficult.