Hey there! So I think this is a great game, the pixel art is really nice. I really liked one kind of enemy which was the red one. It was pretty clever how they follow your inputs only :D. The SFX was well done and I liked the camera shake on the dash, really gave it that juice. I also loved the start screen and how the eye follows your cursor, that was a really nice touch to the game.
Here are some points of improvements:
- There's this one level I couldn't get past and the only reason was it always sent me back to the start of the level. It's the one with many eyes and one red guy at the end. I feel like you would benefit from putting a checkpoint somewhere there because I found it really annoying to keep on backtracking and resolving the puzzles😅 and I eventually stopped there after many attempts because I couldn't figure it out :(
- I don't really see how this fits the theme, but that's probably because I couldn't fully play it so I do apologize for that😅.
Other than that its a cool entry so good job :D.
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Thank you so much! I'm really happy you liked the art style, the SFX, and especially the eye following the cursor on the menu 😄. Also glad the red enemy stood out, I wanted it to make an original thing, so hearing that means a lot!
And thanks for the feedback too, you're completely right about the checkpoint. That section was probably too punishing, especially with having to redo everything every attempt. I'll definitely keep that in mind and improve the pacing/checkpoint placement in future updates.
About the theme: the idea is that the final boss reflects YOU and how you played to get there. But I totally understand why it may not have been very clear during the early game, especially since you couldn't finish it 😅.
Thanks again for playing and for taking the time to leave such detailed feedback! :D