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The game is pretty unoriginal ( as is with the title ), it does match the theme though and also does have some gameplay ( but not much depth/interesting mechanics ).

The art is okay, I think the voxel style works well for this type of game.

The player actually plays really well ( snappy physics, the camera is fine but it would be better if it did not clip through walls ), although the enemies feel unfair and I have no idea whether or not if I am actually able to jump on them ( so I just avoided most of them ).

Good job, a lot better than most games submitted for the jam!

I new the game was pretty unoriginal because originally I wanted to add rouglike power-ups(that's what originally the white thing was), but I didn't have enough time

about the art thx It's my first time making voxel art (with animations)

about the player It's gdev original and the camera again I new about that I just didn't know how to fix It :/