Awesome. I do have another TPS blueprint and ABP based on ue5 manny that i wish i could easily integrate but id have to import lots of functions and all that.
mantling I'll have to figure out as those plugins are pricy haha. Melee I'll implement best i can manage
Right now just trying to figure out changing some of the animations (ie: transition to/from aim on pistol is awkward) and possibility of merging ABPs which is way beyond me haha