Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Greetings Unikorn and team!

I really love what you are creating! I love the designs and the atmosphere in the game so far. I think I speak for nearly everyone here in saying that we are probably mostly here for the guys. I really love the designs you came up with so far in the game! I have not made it very far into the game yet but Alex and Rowan are both really hot. I am excited to see the rest of the characters as the story unfolds! Having said all that, I have had a few consistent bugs in my playtime so far. 


In the most recent build the first zombie did not trigger the initial cut-scene and I was not able to interact with him. The key to leave the church was not in the drawer in the tower; however it did appear in my inventory after opening the drawer. In the second area where you meet Rowan zombies were constantly being caught on environmental geometry. I was never able to leave the cabin after the first major cut-scene. When I clicked on the door it did not allow me to leave. The gun would randomly de-spawn from Alex's hand. This bug required me to go into the inventory and un-equipp then reequip the gun to fix the problem. One personal quibble. While I like Alex's voice, and I feel that it suits him, I am not as big a fan of Rowan's voice. I assume they are AI generated. Rowan's voice, I feel, did not fit him very well and the pitch changed multiple times in the cut-scene in the cabin after you meet him. I assume the pitch issue is probably a bug.

I am sure many of these things are already being looked at and fixed. Thank you for the continued work on the game! One last question, I noticed in the game files there is a .dll for dlss. Are dlss or fsr planned to be supported at all? Also, will there be any other resolutions offered once the game launches? Thank you again, looking forward to playing through the entire game.!

You make my day again DaedalusEagle xD Thank you so much for the amazing support and the kind words! It really means the world to hear that you’re loving the atmosphere and the character designs—Alex and Rowan would definitely be flattered xD Knowing that the guys are hitting the mark is exactly what keeps me going! <3 <3

Also, I can't thank you enough for this incredibly detailed bug report. Since the game is in Early Access, feedback like this is gold. xD

Here is what's going on with the issues you found:

The Church Zombie: fixed (not uploaded yet)

Cabin Door: I've forwarded to the team to take a closer look

The Tower Key & Disappearing Gun: The key should definitely show up in the drawer before moving to your inventory, and that gun glitch is related to the weapon equipping states. I'm working on a fix so you don't have to keep un-equipping it.

Zombie Pathfinding: Yeah, the infected love getting stuck on the walls right now. I'm actively tweaking the navigation meshes and collisions in Rowan's area to smooth things out.

About the voices: Yes since we have a tight budget, they are indeed AI-generated. I’ll be re-rendering and tweaking his lines to make sure his voice stays stable and actually fits his vibe better. <3

DLSS, FSR, and Resolutions:

DLSS/FSR: Good eye spotting that .dll file! Yes, they're absolutely planned. I've been doing some initial testing, and proper support for both DLSS and FSR will be fully integrated.

Resolutions: Definitely. The current options are pretty barebones, but the full release will support a wide range of standard resolutions and aspect ratios.

Thank you again for your patience and for helping me polish the game. Hope you enjoy the rest of the journey wif the boys! :p