Super fun! I thought this concept worked great for this jam. I've seen it done before, but not with the sort of battlefield idea this game has. The lightning spell was definitely the most useful, I usually got the farmers and the priests with the basic version and then picked off the knights with the upgraded version, but there were still some waves that required I experiment with other spells, which was great design. I had some trouble activating the stone spells in particular, but that can be expected with a jam game I guess. The drawing identification worked much better than I expected it to given the time you had to work on the game. Great job!