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(6 edits)

Not bad and interesting idea, but this game needs a joystick control additionally, for rotating the cube. Besides that, I like the idea, to bring the Rubiks-cube to the C64. One could, for example, combine the joysticks four directional keys with the firebutton and since the steering directions could then always be mapped to the cube's rotation directions, it would naturally be more intuitive, than keyboard controls and likely easier to remember.

One could have a controllable cursor e.g., directly on the cube (a small blinking sign), that the player can move back and forth, through all the single visible parts on the cube, by using the joystick's four directions. Then, depending on, where the player has positioned this cursor on the cube, the user could then rotate that specific section of the cube, by holding down the firebutton and moving in one of the four directions. Then, the player could release the firebutton again, place the cursor somewhere else on the cube and then rotate this part of the cube, and so on and so on.  Of course, just a suggestion  :-)

Interesting idea, thanks for that. I see what you mean about the joystick use being more intuitive, particularly with the direction. Challenge with that is to highlight the row/column to be moved - it was pretty difficult, technically, to display all of the colours in 3D as it is. 

(3 edits)

Maybe it could be implemented in one of two ways:

(1) The specific section you are currently on, could blink back and forth between its normal color and black,, so that it should remains clear, where on the cube you are located.  Black could be used here, because it's not one of the cube's standard colors.

Or (2) only the outline of the section you are currently on, could be displayed in black (instead of the normal blue). Even that alone, should actually be sufficient, to make it visible to the player, where on the cube he is currently located.

Perhaps one of these two approaches could be implemented somehow? Unfortunately, I am not a programmer myself, so I cannot say exactly what's technically feasible and what's not. But I do think, that at least one of the two, should technically be possible.

Yeah, I was thinking along similar lines as number (2). I think that would also be more obvious when switching between the rows/columns by moving the joystick. Thanks for your suggestions, that's really useful.