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(+2)

I was unfortunately left pretty confused by a lot of stuff in this game. I think there may have been some visual bugs at play, like the larger enemies would sometimes disappear after getting targeted, but there were also a lot of UX things that I don't think I fully understood. I didn't really get why the floor had a border, but then the same tiles that were used for the border were placed under enemies. The resource system involving the bar on the left side never really made sense to me. There was a button with two swords on it that seemed to skip a turn? I think? I didn't understand what was happening when the humans reached the settlement in the middle. I also didn't really like that I could only rotate attacks after placing them, and it definitely tripped me up at first. Also sometimes the archer just didn't seem to attack. But, once I started to get past that stuff, it did begin to become an interesting little tactics game. I think it just needs a little more polish and to have some more thought put into the UI overall.

Thanks for the feedback!