Arcane Overlay Bug Report & Feature Requests | Alpha V0.04 DEMO
Great project, can't wait to see it grow. I'm planning to buy a projector and mount specifically to use it at my table, and I'll be purchasing the full version.
I'd love to keep testing new versions if that would be helpful. That said, if you'd prefer I don't, just let me know and I'll stop. No hard feelings either way!
Below are the bugs and feature requests I found during my testing session.
Test Environment
- Version:
Arcane Overlay Alpha V0.04 DEMO.exe - MD5:
bef15f3e131b9bd0a06cfaa6784c4412 - Tested resolutions: 1920×1080, 5120×1440
HW:
CPU: 13th Gen Intel(R) Core(TM) i7-13700K
RAM: 2x16GB DDR5
GPU: RTX 4070 12GB
OS:
Windows 10 Pro 22H2, 19045.6466
Bug Reports
[BUG-01]
Cannot change resolution after switching monitor via SHIFT+WIN+ARROW
Workaround: Create override.cfg in the app directory, replacing X and Y with the pixel offset of the target monitor (e.g. (1920, 0) for a monitor to the right):
Content of override.cfg:
[display] window/size/mode=0 window/size/initial_position_type=0 window/size/initial_position=Vector2i(X, Y)
[BUG-02]
"Clear All" does not clear the BG Mask
Steps to reproduce: Add a BG Mask → right-click → Clear → Clear All.
(May be intentional to avoid map spoilers, reporting for completeness.)
[BUG-03]
"Clear All" does not clear placed Lights
Steps to reproduce: right-click → Spawn → Lights → choose any → OK → right-click → Clear → Clear All. (Same note as above.)
[BUG-04]
"Time" effect renders behind the background map
Steps to reproduce: Add a background → right-click → Time → select any option.
The lighting effect is invisible because it renders underneath the background image.
[BUG-05]
Circle measurement fills a square area instead of a circle
Steps to reproduce: right-click → Spawn → Measured → Circle → draw a circle → select an element (e.g. fire, ice).
The element fills the bounding box rather than the circular shape. Same issue with other elements.
[BUG-06]
Changing an effect to "BG Mask" does nothing
Steps to reproduce: right-click drag to create any effect → right-click on it → Change → BG Mask.
[BUG-07]
Effect context menu goes off-screen near monitor edges
Steps to reproduce: Draw a circle and release near the screen border.
[BUG-08] "Move Background" resets map position every time it's reopened
Steps to reproduce: Add a background → ESC → Background → Move → reposition → ESC → Background → Move again.
Position resets to center on every reopen, making incremental adjustments impossible on large maps.
Unclear behavior right-click → Modify → Mask , not sure what this does, a tooltip would help.
Feature Requests
- Resize placed lights after placement
- Change monitor from within the app (would replace the
override.cfgworkaround)
- Per-effect/light transparency control
- Replace "Glow Slow" / "Glow Fast" with a single "Glow Speed" percentage slider
- Replace "Lazy" / "Flowing" / "Dangerous" with a single "River Speed" percentage slider
- Key to cancel left-click point-to-point creation mid-draw (e.g. Escape)