Go Alone is an interesting game. At first I ignored this, but ever since I have an idea for its general setting, bearer, and feel, I actually could not wait to play it.
A thing though: I think that it would be a good idea to let the player choose/create their own weapon and setting. I just want this game to spur different adventures and stories, and even though you could expand upon the prompts provided here, I appreciate it if the choices would be deliberately vague.
Nevertheless, I like this. It is full of potential. 4/5.