Cool Art. Respect nyoba 3D
Player Control: Too slow (I know ini puzzle game yg biasanya ga perlu fast movement tapi ini pace nya bener bener terlalu lambat), Jump is too floaty (saran biar ga pusing game design lagi: atur di airborne time nya aja tapi keep range and height, coba liat super meat boy)
Saran si box yg bisa di move ini antara perkecil hitbox nya atau gmn caranya biar ga nge stuck pas di level pohon.
Basically nitpick di game nya kerasa lambat aja sih, in terms of innovation I like the idea of going back and forth 2D ke 3D :v