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Thanks for taking the time to play! I also struggled with survival time haha, I only had the last day to figure out the balancing. It didn't fully come together until then and it was still an unbalanced and buggy mess. I have already taken systems from this and have made myself a template so that next time the UI will also feel like less of a mess and multiplayer will be handled right from the beginning of the project so I have more time for other features.