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PixelForge

Create and edit pixel fonts, and export them to TTF · By Sergi Lazaro

Any news on the Linux version?

A topic by Nikoichu created Aug 05, 2025 Views: 220 Replies: 1
Viewing posts 1 to 2

On the site you wrote that the Linux version was working well, and you just had to find a proper packaging format. Any progress on that?

PixelForge doesn't really like running through Wine, because none of the buttons are click-able. If you're looking for maximum compatibility, I'd recommend making a flatpak, it's pretty much the standard for cross-distro compatibility these days. Appimage also works I guess. Most distros have hacks to install .deb files as well, if that's easier to compile.

I finally decided to ditch Windows and move to Linux, and just now found out all my .pxf files can't be opened :D

Developer

Hi, thanks for the feedback!

I’m in the last stages of releasing a new version, rewritten from scratch. This time it will release on Linux and Windows both. For now it will be an AppImage and there’s a regular standalone version as well. We’ll see how it works once it’s released and people get to try it! I develop and test on Linux, so it should not be an issue, barring some libc compatibility issues.