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PixelForge

Create and edit pixel fonts, and export them to TTF · By Sergi Lazaro

External tools?

A topic by SpicyGame created Dec 27, 2025 Views: 165 Replies: 1
Viewing posts 1 to 2
(1 edit) (+1)

I’ve used this for some of my fonts and I’ve found it useful because I can use all glyphs in the BMP and there are no size constraints. However, this project is no longer updated, closed-source, not command-line friendly, and is constrained to the BMP.

Is there some tool anyone made that exports fonts in a similar format (i.e. the glyphs are sets of coordinates, advance is stored seperatley, glyphs are stored under their unicode number) to TTF (and maybe others)? I don’t have much experience with TTF files and I’d like to convert the fonts I have into a more convenient format that I can compile with some kind of Makefile.

Developer(+1)

Hi, thanks for the feedback.

If all goes well I’ll be releasing updates soon, and progressively adding new features. Going past BMP is one of the big ones i will explore, for instance.

One of my plans is also to add import/export with more formats, but also I’m thinking of maybe open-sourcing part of the core of the app, the part that deals with reading and writing the different formats and converting between them, with a companion CLI app. That way people could add or fix those parts, and use their own automation tools (either by using the library directly or using the CLI app). All of this is a possibility, I don’t make any promises, but it’s the direction I want to follow.