Very cool! My only complaint is that playing the first part with the kamikaze enemies is pretty boring once you have a decent amount of upgrades. Would be nice to have an upgrade to skip ahead to the guys who shoot or something.
Also, I noticed the prestige upgrades do not update how many of the upgrade you have bought once you buy one. It is always 0/10. It could be a bug, but I could also imagine its just because you left that unfinished for now.
I also wish some of the upgrades were more impactful. Some of them felt like they barely made a difference due to tiny number increases like second +health one, the -shield regen delay with only -0.1 seconds for an 8 second cooldown, or especially the bullet size upgrades (which I always feel are very underwhelming in any game, even when they are something like +100%)
But that said, it was still very enjoyable. I liked the pixel art aesthetic a lot, and the gameplay felt punchy and fun. I also really liked the variety from the bosses, they were far from stale, and they kept the gameplay interesting. I appreciated the variety with the non-boss enemies too. I also thought it was kinda fun to customize your ship, I went with a green palate.
