Very pretty game, the art was lovely, and I liked playing as the dog!
Unfortunately the movement and controls didn't feel good, having to press enter to dash whilst also holding the spacebar felt awkward, and the movement could have used some coyote time on the jumps. The way the camera snaps abruptly when you change directions also felt unpleasant to me.
It also wasn't clear which platforms you could jump on when climbing the trees, I only managed to jump onto the lower branches, even though I thought I would be able to climb higher because the upper branches looked identical.
The way you introduced movement and eating to heal was intuitive, although teaching the player how to throw the pine cone could have used some similar button prompts. The enemies felt like a weak point, they didn't provide much of a challenge, and I never understood how to attack them, so just ended up dashing past all of them.
The dog sfx were very nice, some more music throughout the game would have really added to the atmosphere though. The intense music at the end felt like a good fit for a battle against the enemies, but it continued playing until the ending where you're reunited with your owner, which really clashed with what was supposed to be a heartwarming moment.
Overall, I think the premise is sweet, but the gameplay, specifically movement and enemies, needs some work.