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I gave this game a try and good stuff and bugs. it’s also rare to see a main character that is an old man, it may not be popular but it’s a nice change to see where the story goes.

(+1)

Thanks for the review. The game is still heavily in development, and the AI art is only a temporary placeholder art until I can eventually commission proper assets.

With the gameplay, I intentionally wanted players to explore, experiment, and figure things out on their own rather than constantly being told exactly where to go next. For example, some characters and paths require specific classes to interact with, like needing the Fire Mage to burn spider webs and rescue certain recruits.

The game is designed around exploration and settlement recruitment, so I wanted discovery to be part of the experience instead of making it overly guided. That said, I do understand that a lot of modern players prefer clearer objectives and more direct guidance, so it’s useful feedback for me to think about moving forward.

Oh that why i couldn’t kill the spider in an unless fight. Good luck with the project.