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error in gdevelop physics3d

A topic by MetalCubeBit created 5 days ago Views: 50 Replies: 3
Viewing posts 1 to 3
Submitted

This is the first error I haven't been able to fix after using GDevelop for a long time. Programming is no problem, but this error appears in my game Race 8 after playing for a while, and I can't find a solution. I've checked all the behavior of my 3D sprites, and everything seems fine. I've also checked the code, and it's all good. I think this is a problem with the program itself, or maybe I'm doing something wrong.

Submitted

Well it says Aborted(OOM), I believe it is Out Of Memory error. You might have too much physics objects in your scene or too much collisions happening at the same time.. if you are dynamically creating physics objects, make sure you delete them from your scene when your game finish with them.

Submitted

I already fixed it. The problem was that I was pausing and starting a new scene when I changed levels, and that was overloading the game. To change levels, I just switched to changing the scene.

Submitted

check my game tell me what can i improve https://itch.io/jam/gdevelop-big-game-jam-9/rate/4603912