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Well it says Aborted(OOM), I believe it is Out Of Memory error. You might have too much physics objects in your scene or too much collisions happening at the same time.. if you are dynamically creating physics objects, make sure you delete them from your scene when your game finish with them.

I already fixed it. The problem was that I was pausing and starting a new scene when I changed levels, and that was overloading the game. To change levels, I just switched to changing the scene.