Our games have a similar premise, but are taken to very different directions.
I love how tiny and expressive this is! But I must say, I almost drop the game because it is kinda tedious in the beginning. Sometimes you would miss the blender or fail to pick an orange. Or in the later stage of the game, you would grab something unexpected and do something wrong. But as the game doesn't punish you so severely, it was fine.
The aesthetic is really well done, visuals and sound are great. And the juiciness overall is really good.
The only category I think this game misses on is the 'would buy a longer/commercial version...' because I can't see how this game can grow for a commercial product. But aside from that, it was fun and memorable. Nice job!