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Yes, that's possible. The main hurdle is the game's daily updates, since building the WebGL, Android, and Windows versions will take extra time. I think I could build them once a week, for example.

(+1)

A few words about daily updates. I like this development pace because the game gets just a little bit better with every update. There’s power in small steps. But when I tackle big features, it feels more like procrastination. Don’t worry—if I need more time, I’ll take a break from updates. Just like with the quest system—it took me a few days before I had a working version.