Thanks again. That was a great idea.
Amurobird
Creator of
Recent community posts
I hope so=)
About your idea. Drawing lesbian sex is harder for me than creating a rock-paper-scissors game. And the first is more interesting without the second than the second is without the first.
First, I'm going to add scenes with handjob, blowjob and titsjob. Only after that I will add the second girl.
Sorry. Can you give an example of that wear? You will unlock clothes when you complete a level or use a code. You can see each next wear (etc. I won't give you panties before you take off a skirt). The required level is written on the wear in the wardrobe.
So, I don't understand your problem. Maybe it's a bug. Can you give me more information?
Thank you. This is not a simple question. I developed a draft level progression and didn't change it later. However, I don't want to experiment with it blindly. I can support someone who wants to practice game design, but I don't have the energy to do it alone. Sorry. I'm going on vacation soon and I'm planning to do a new project.
Complexity varies in this way:
1) Level 1-3: the word with the guessed letters is shown at the bottom.
2) Level 1-7: the correct letters are colored in the selected words.
3) Level 1-9: the first word is selected for free.
4) Level 6+: stars show the number of correct letters in the selected word.
The next levels are on the last difficulty, when only the number of correct letters is known.
So if you see stars as on the screenshot, it's the way it's designed. I will add explanations later so that players will understand these nuances. Thank you for your attention to detail.

I love your feedback, it energizes me to keep working on the project.
a. About the breast size. Right now I think there is no point in making it by code, I should just draw N sprites for the upper body. Then it will be possible to make a version when breast shape depends on clothes and breast size.
b+c. I was thinking of adding girl's words that depend on current progress (with gag she says “m-m-m-m”), emotions complement this idea well.
d. I'll think about it. VFX is my weakness. Examples from other games will help me.
e. Animations will probably come later. Right now I'm concentrating on clothes.
Regards.




