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(1 edit)

Great demo! The max volume in the GBA version is pretty low in comparison to the original cart games, I can barely hear any music when playing on the console (the first model) in the environments where there is even a little background noise...

I feel that some elements that the player can interact with, e.g. the platforms that you can jump onto could be more visible in comparison to other background elements? Maybe experiment more with shading / coloring, to make some objects more "pronounced"?

Regards

(+1)

Definitely agree on the point about platforms.

Hello jan-kleks!
Thanks for the detailed feedback.
We'll check if we can push the in-game mix louder.
On the platforms: fair point, contrast can be tricky on the GBA's small screen. A screenshot would help us pinpoint the exact section.
Could you grab one from the demo and drop it here?

Thanks again !