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Spatial Sound 3D - RPG Maker MZ Plugin

Automatically bring 3D depth to your game audio without doing anything · By Sang Hendrix

Repeating sounds and delays

A topic by Skurge created 23 days ago Views: 70 Replies: 3
Viewing posts 1 to 2

Hi, I was interested to know how this plugin would fair running looping SE like a police siren? For instance i've had trouble trying to get 3d spatial audio to run an effective proper non-interrupted perfect loop on a sound effect from the moment it's started to the very last micro second for consistent sound. Other plugins that produce ambient sound effect seem to lack this capability and rely on user input for wait inbetweens but they aren't good enough.

Developer

Hello. In RPG Maker, there isn't a Wait Till Completion for sound, only for movement route so you'll need to use Wait. This plugin only handle 3D Audio so it doesn't have a loop feature. If you want a sound to loop, make it a BGS.

A BGS would be the logical route to take, however would that override the currently played BGS on the map? I'm assuming it makes a new channel? 

Developer (1 edit)

Hello. Currently, you can play multiple BGS tracks using feature Region in plugin parameter. This way, BGS track won't be overrided. I'll make an update that provide more support for BGS so it covers more use cases in the future.