Thank you! I Appreciate you playing and leaving feedback! I agree that's totally where the fun is with this game is figuring out how to chain the boosts. Sometimes you want to leave a close one for later or leave one at sea so you can get the correct boosts
I totally hear you that using them to lead the player would work well. I was thinking a course might be nice. With some obstacles. Trying to keep up the wheee fast and never slowdown.
Especially thank you for noticing the breadfruit model haha that was like 90% of the reason I went with this idea and you're the first person to comment on it XD