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Thank you!  I Appreciate you playing and leaving feedback!  I agree that's totally where the fun is with this game is figuring out how to chain the boosts.  Sometimes you want to leave a close one for later or leave one at sea so you can get the correct boosts

I totally hear you that using them to lead the player would work well.  I was thinking a course might be nice.  With some obstacles.  Trying to keep up the wheee fast and never slowdown.

Especially thank you for noticing the breadfruit model haha that was like 90% of the reason I went with this idea and you're the first person to comment on it XD