Hi Remi,
Thanks a lot for your detailed test report. You've made a lot of valid points. I will take the time to properly address them.
Before the start of the first map, the dialogue explains the controls to the player: mouse over a soldier (no need to click) and press the arrow key of the direction to go. There is no selected state nor cooldown. Clicking a soldier will be used later to swing an ax. I admit that this type control is unusual compared to main stream RTS.
Because there is a Windows and a Linux build I wasn't sure which one you ran. Your observation on the terminal mentions Windows. I think your test report header should indicate the build used Windows / Linux, and the OS + version / distro it was run on.
Your rigorous testing really helps :-)
Best regards,
Irog