I really liked the visual style for only 2 weeks! Performance was quiet laggy in browser, but I managed to finish the levels. Controls and objectives were clear due to levelbuilding and the coins showing the path to go. Only Issue I had was with the Jump + RMB. I had to try like 10 times to pull it of, I still don't really know how to excactly pull the jump off? Do you need to RMB while landing, press both at the same time? Idk. Overall fun little game for only 2 weeks. Gratulations for the project.
Viewing post in Ronin Around jam comments
You jump whilst looking at the ground and whilst 'ascending' in the jump.. You release the 'shoot fireball' button.
The explosive force of the fireball + the upwards jump momentum is combined and you go further.. That's the 'theory' anyway.
It's kinda channeling an oldschool thing from the 90's / boomer shooters / 'quake' / unreal tournament ... it's basically 'rocket jumping'..
It's much easier to get a 'feel' for it, if your performance is good lol. (and even then, it can bug out on occasion in some areas.. So it may not be you )
Thanks for your kind words though :)