That was fun (and a true hidden gem, and my favorite game I played so far today) even though the terrain was extremely bumpy and uneven, and the vehicle hard to control (especially at the beginning when I had only a few upgrades, I fell in a hole and tried to get out, was almost giving up, but then I saw the "I got stuck" rescue option. The art style is also very great, it reminds me a bit on some tracks and sceneries I contributed to the game stunt rally. There are outer space sceneries with crystals, and a game where I sometimes drove just for fun up and down in tracks that have uneven terrain as well.
Otherwise what I would wish for the future is the ability to control the vehicle with arrow keys, or even changing keybindings
Godot Wild Jam #93 » Entries » Little Untitled Mining Rover Game That I Made For The Godot Wild Jam #93