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okay where do i even START. amazingly cute art style, really chill and catchy music + the sfx vibe directly with it. visuals-wise alone this is a treat, all the creative designs and really interesting background storytelling made playing through it super worthwhile. the pastels are really neat, i love how the room slowly breaks down, the twist at the end with the L49 boss, the obligatory two-stage boss battle with really great enemy design, it's all so good

and gameplay-wise it's great too! some levels were a bit frustrating, and i bashed my head against L29 in particular for a while, but i was never actively angry at the game. if anything, it just gave me more time to think on some of the stuff i wanted to say about it! for example, it's a really clever twist to have it so that you have to manage every single projectile simultaneously - it adds a really interesting layer to the gameplay where i was actively trying to calculate whether to activate the extra projectiles early and risk having to bounce them all, or slowly whittle down the enemies first before activating Them Balls.

aggressively charming in the best possible way with surprising depth for a 50-level browser game. 100/10 i love it bunt girl could bunt me and i would thank her

This review is so kind! Thank you for taking the time to write it, that means a lot! I’m excited that you got a lot of what I wanted to do in this (super simple) browser game. Thanks for playing!